Before evolution
Record the planet, active drones, observed cash or ore per load, cargo per drone, and complete cycle seconds before evolving.
Track your own observed fleet cycles around planet evolution; the official game description names evolution but does not publish a complete threshold or multiplier table.
Record the planet, active drones, observed cash or ore per load, cargo per drone, and complete cycle seconds before evolving.
Run the same observation again. Note the visible difference in cash per load and cycle seconds; do not infer an exact global multiplier.
If the measured gain is unclear, test one mining, travel, or cargo bottleneck next and attach the BETA version and observation date to your note.